War Thunder: A Realistic Military Simulator
Hey there, what’s up? Are you tired of boring military simulators that lack realism, physics, and a detailed damage system? Well, I’ve got some good news for you. There’s a game that has all of that, and even some sweet bonuses for new players. Can you guess which game I’m talking about? War Thunder! The game by Gaijin Entertainment, the developer of games that have given the community such projects as Crossout, Enlisted, Star Conflict, CRSED: F.O.A.D. (formerly Cuisine Royale). So, War Thunder is planes, tanks and ships, helicopters, drones and various wheeled vehicles. In this video, we will go over the main aspects of the game, discuss the strengths and weaknesses of the project, and if you disagree with something, feel free to write your thoughts in the comments. And if you suddenly want to check everything yourself, the link to the game will be in the description, and most importantly – it’s not empty, but with cool bonuses right at the start of the game. But I’ll tell you about this a little later because it’s quite important. Let’s go!
Complexity and Seriousness of War Thunder
Many consider War Thunder to be too complex and serious, so they leave for more arcade-style projects, but let’s be honest, it is precisely because of its hardcore nature that there is a special pleasure in defeating an enemy. I hope you won’t kick me in the comments if I compare War Thunder to Escape from Tarkov? Yes, they are completely different games, thank you for noticing, but what sets them apart and unites them against others is one fundamental characteristic – both of these games are about precise and deliberate gameplay, as any hit can be deadly, and realism is taken into account. If you enjoy a serious approach to games and appreciate deliberate and precise gameplay in Tarkov, try War Thunder, I think you’ll like it. If you’re a demanding gamer and hate casual health bars in other games, you can confidently try out War Thunder, where any vehicle, whether ground, air, or sea, can be destroyed with a single accurate shot. There are no traditional health bars for vehicles, but there is a crew. In my opinion, this is better implemented in terms of gameplay. You’re shown in an X-ray who exactly died or was injured, and you feel like you’re controlling a real tank with living people inside, where each one plays an important role and directly affects behaviour in battle. Any loss of crew members can be critical. You can’t withstand 10 hits in a row knowing that nothing really threatens you until your health bar runs out, like in World of Tanks. Here, any loss of personnel can lead to defeat, as there are no unimportant people in the tank.
Realism and Physics in War Thunder
And just speaking about realism, look at the physics of the vehicles – you can really feel the weight during turns, whether it’s a tank or a ship. Currently, the game has 10 countries and over 600 types of ground, air, and sea vehicles. Watch the video for full details.